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Vem ser Brasil is a game developed during the Brazilian World Cup for the Guaraná Antártica.
It’s a runner game, set in many Brazilian cities, where the player can collect coins (guaranás) and transform tourists in brazilians.
The game was developed using C++ and a framework developed by Doubleleft.
It’s a runner game, set in many Brazilian cities, where the player can collect coins (guaranás) and transform tourists in brazilians.
The game was developed using C++ and a framework developed by Doubleleft.
Production Agency: Doubleleft
Game Motion Designer: Giordano Caldas
Engine and Framework development: Mauro de Tarso
Gameplay Programming: Mauro de Tarso and Epaminondas Neto
Game Motion Designer: Giordano Caldas
Engine and Framework development: Mauro de Tarso
Gameplay Programming: Mauro de Tarso and Epaminondas Neto
Game Design: Alexandre Souza and Epa Neto
Illustrations: Arthur Mask
Ui Artist: Alexandre Costa
Producer: Jessica Blanco